Credits
ENVISION ENTERTAINMENT

Executive Producer / CEO
Dirk Ringe

Development Director / COO
Boris Kunkel

Creative Director
Volker Wertich

Technical Director
Mark Novozhilov

Senior Producer
Martin Löhlein

Producer
David Erhard

Programmers
Alex Rempel
Matthew Kirschnick
Martin Waldau
Guido Kühn

Game Designer
Verena Thaenert

Art Director
Karsten Mehnert

Artists
Ingo Sauer
Jan Wawrzik

Lead QA
Thomas Vogt

QA
Juliane Küttner
Sebastian Reuther
Thomas Terebesi
Lena Huber

Electronic Arts - Publishing

Senior Director Business Development / Business Affairs
Won Seok Chung

Global Community Marketing Manager
Christian Dombert

Director Online Publishing
Michael Nürnberg

EASY STUDIOS / DICE OPERATIONS

Executive Producer
Natalie Francis

Lead Producer
Paul Keslin

Producer
Kit Eklöf

Development Directors
Johan Husén
Rasmus Hallberg

Lead Programmer
Magnus Holmström

Programmers
Carsten Holbach
Sebastian Stenerdal
Per Johansson
David Viklund
Game Designer
Anders Adlén

Lead Artist
Björn Åkerstedt

Artist
Johan Lundqvist

Lead QA
Steve Cox

QA
Alex Sashin
Cristian Ghiga
Stefan-Ionel Zamfir
Mihai Marius Salai

Operations Engineers
Caroline Striessnig
Ignacio "Nacho" Fernandez

Community Managers
David Erhard
Cain Sinopoulos
Muhammad Al-Kaisy

Territory Community Managers
Roman Marschev
Tamar Duymaz
Jose Jacote jr
Michal Tomal
Diego Fornero
Marc Torne
Ben Drury Simms
Arthur Petitmengin

Community Moderators
Kevin Trostdorf
Kelly Dayton
Yvonne Zimmermann

Store Managers
Eric Sernfalk
Naseer Alkhouri

Analytics
Cameron Westlake

Marketing Managers
Christian Dombert
Pavel Astafurov

DPIO / EADP
Brett Spengler
Toby Bushnell

WWCE
Barry Whelan

Web

Product Manager
Rob Bauman

Technical Director
Michael Wu

Artist
Richard Pyra

Software Engineers
Stanford Chung
Jason Xiong
Jason Cheung

QA
Eva Au-Yeung
Stanislav Frolov

Phenomic

Executive Producer
Dirk Ringe

Senior Producer
Martin Löhlein

Creative Director
Volker Wertich

Technical Director
Mark Novozhilov

Artist Director
Karsten Mehnert

Senior Development Director
Boris Kunkel

Lead Game Designer
Kian Piruzram
Felix Waack

Game Designers
Manuel Beier
Normann Kern
Verena Thaenert

Additional Game Designers
Julia Boeger
Mirko Scherf

Lead Engine Programmer
Ralf Kornmann

Lead Gameplay Programmer
Guido Kühn

Gameplay Programmer
Jan Busch

Additional Gameplay Programmer
Dominique Mader

Lead UI Programmer
Tobias Tost

UI Programmers
Matthew Kirschnick
Alex Rempel
Sven Schrader
Stefan Schraut
Syawash “Sayo” Sharafadin
Andreas Svensson
Martin Topfstedt
Frank Tovar
Joakim Andersson

Mobile Platform Programmer
Enrico Wunderlich

Tool & Deployment Programmers
Grigory Movsesayn
Adam Pawlowski

Tools Programmers
Matthijs van der Meide
Caroline Striessnig

Additional Tools Programmer
Malte Bennewitz

e-Commerce Manager
Tobias Hartmann

Lead Operations Engineer
Adam Pawlowski

Operations Engineers
Ignacio Fernandez
Caroline Striessnig

Additional Operations Engineer
Ulrich Wittenberg

Senior Artist
Ingo Sauer

Lead Artist
Jan Wawrzik

Artist
Julius Raring

Additional Artists
Christoph Hardt
Andreas Kreuter
Christian Reiske
Jana Zaiser

Producers
Hilmar Hohmann
Jacob Thompson

Production Assistant
Simon Stackmann

Development Managers
Mathias Belger
Adam Mercer

Additional Development Management
Felix Kolschen

Sound
Bastian Seelbach

Author
Haris Orkin

QA Manager
Thomas Vogt

QA Lead Testers
Marc Kremer
Johannes Stamm
Johannes Thiel

QA Testers
Yasemin Aydin
Philip Bach
Manuel Beier
David Braun
Christian Brennecke
Daniel Burisch
Alexander Daum
Alexander Degen
Markus Elsen
Paul Elvers
Sven Gerhard
Lars Götze
David Griffin
Felica Handelmann
Dagmar Hinsching
Mareike Keller
Leon Kobus
Felix Kolschen
David Lüscher
Simon Mittrücker
Isabel Muth
Lars Racky
Maximus Raharjo
Jan Niklas Rösch
Ulrich Schmitt
Sven Spottog
Maya Squar
Nicolai Stocker
Verena Thaenert
Benedikt Vogler
Javier E. Yépez Hualde

Coordinator
Elena Kunkel

Kritzelkratz 3000

Interface Designer
Pascal Heiler

UI Programmers
Simon Putz
Alexander Straub

Augenpulver

Artists
Marek Blaha
Andreas Bölscher
Paul Kramer
Adrian Maleska
Benjamin Schulz
Markus Silbereisen
Jan Martin Weyers
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What is Command & Conquer Tiberium Alliances?

From the genre-defining RTS franchise Command & Conquer comes the ultimate strategic warfare MMO gaming experience — from desktop to mobile, always take your empire with you!

The epic battle between the noble Global Defense Initiative and the enigmatic Brotherhood of Nod rages on… Which side will you choose?

BUILD YOUR EMPIRE
Construct your base from 14 different buildings. Create an army from 20 unique units, then research new tactics and weapons to make your forces unstoppable.

CRUSH YOUR ENEMIES
Join forces with your friends and forge strategic alliances in-game. Storm the battlefield and lay waste to enemy bases in Player vs. Player and Player vs. Environment battles.

CONQUER EVERYWHERE!
Lead your empire wherever you are. Take your account from desktop to iPhone and iPad. The battle never ends!

Dive into the nonstop action of Command & Conquer Tiberium Alliances – for FREE!